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zelda spirit tracks
N
Nintendo have announced their new Zelda title on ds, zelda spirit tracks http://www.gametrailers.com/player/47155.html
what do you think of it so far,It looks like trains are used to get around and from the trailer we can see at some point you can control a guard, but otherwise we have know idea what it will be like. Will it be set in the wind waker universe? is it a sequel to phantom hourglass? we'll have to wait and see.Tell me your thoughts so far!
B
i must say that the idea of a train in zelda is probably one of my least favorite ideas ever
it goes agains all that windwaker built; i mean all the freedom of controling your own boat where ever and when ever you pleased was so much fun
but a train is not only future tecnoligy but it is also confined to a trackbut zelda has never let me down befor so i will trust them and spend all the time and effort required to download it for freePS still waiting for a new wii title
X
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0
Perhaps you'll get to draw the train-tracks, like the boat paths in Phantom Hourglass? Hopefully the train isn't just going to be a land-boat...Controlling Phantoms is sweet - it'd be awesome if they're still Immune To Everything, like the enemy ones in PH...Finally, sweet multiplayer. If Spirit Tracks doesn't finally add a Four Swords mode, I will not be happy.
H
Could be worse, the train could look futuristic. I think its neat, and I agree, NO MORE ISLANDS.
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xeladosI consider the train to be one hint of good news; NO MORE ISLANDS. Or, at least much fewer than that of Wind Waker and Phantom Hourglass. That means that we're going to get a proper overworld to explore, or so I'm hoping. One of the things I didn't like about Wind Waker and Phantom Hourglass is that everything was so... segmented. The world didn't feel cohesive or unified. You had "sections", "levels" if you will. That goes against the feel of Zelda if you ask me, and if Spirit Tracks can give us the train as a quicker alternative to on-foot travel instead of the ONLY mode of travel, I'll be happy. I've been complaining about a lack of a large overworld in the handhelds since Minish Cap.
Phantom Hourglass was definitely "levelled" off, although Wind Waker's ocean wasn't too bad. An actual overworld would be far preferable, however.
Also, train-costume Link is awesome. :D
A
anyone have an idea of how long after release there will be a dump to download?
F
What a redundant question.
R
i cant wait for this game ..
iam a big fan of LEGAND OF ZELDA
you can say that i played every game on this serous exapt the oLd nes games ...
and way cant wait for this game ..
F
You should play the old ones while you wait :D!!
H
I'm the total opposite, I've only played the the ones on the NES and SNES zelda games, haven't played the rest. Only becomes a born-again zelda fan when I got a DS and played phantom hourglass. there has been a massive change from when I played the old zelda games to now, particularly the difficulty of the game. playing PH was challenging in terms of the puzzles (great creativity by the developers) but the game was not that difficult at all. the enemies and bosses weren't that hard in comparison to the original zelda games i played when i was young. not enough enemies and the enemies u do face weren't difficult. i think i died only once and that was when i was on the ocean and got too lazy with enemies. and like everyone here, i do miss the overworld with the endless exploring and getting lost in the epic landscape. guess thats what was annoying, getting from one island to another. the enemies on the water was just boring and repetitive, the treasure chest likewise.it seemed the developers made this game to the more casual gamers rather than the hardcore fans. i'm no hardcore fan but i do like a challenge and phantom hourglass wasn't a challenge which was disappointing. i think the train bit will be the same as the boat which is disappointing cos i prefer to roam around
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