Replying to #44
Instead of making "better" games, they just ramp up the anti-piracy on it, which usually is solved in a matter of days, or sometimes in 10 minutes... Seriously, why do they even bother? What are they trying to gain by doing that? Obviously not sales because it's not like sales shot up just because it has AP on it...Even if they are triumphant with the AP, sales still will not boost for reasons stated in an earlier post.
I hate that they've jumped on the whole "let's put a bunch of unnecessary really good looking cutscenes that look NOTHING like in-game shots and fill the disc full of 'content'" bandwagon. Blame Square-Enix (or Squaresoft) for starting that trend. I'd much rather have more varied maps, instead of using the same one, except for this match, I start in a different spot. This is one of my only complaints with Dynasty Warriors 7. If you take out all of the video (that I end up skipping anyway) that hogs data, you'll probably end up with a 6GB game and not a 19 GB one.
Replying to #44
WoW WAS good until they started inflating stuff like none other and making the game easier by getting rid of certain vital mechanics like +hit. I talked with a friend of mine who just started Cataclysm and he told me that tanks now have over 100k health and melee dps did over 5k damage per hit, and casters did about 20k. Back in previous expansions, +hit was VITAL to doing damage, but with Cataclysm, he said that you are already hit capped right at 85.
I'm not sure if his claim is accurate, but damn, that's just ridiculous.
I liked it better when legendary items were due to a long-ass epic quest chain and not just mere luck of a drop.
Replying to #44
Fancy graphics and multiplayer. Everyone is jumping on that bandwagon, and the most evident one that I have is Test Drive Unlimited 2. 99% of the challenges are multiplayer, which I don't have access to.
Replying to #44
And yet, these pieces of talent-less garbage make ridiculously more money than we do, while the rest of us goes to college, gets a meaningless degree, and makes less in a year than what they make in a day.
Replying to #44
The biggest culprit of this recycled crap is any sports game with rosters. The only thing that really changes is who is on that roster. The gameplay really doesn't change, and neither do the stadiums. What warrants a completely new game when you can just buy the first game and update it? Can anyone tell me the difference between Madden '10 and Madden '11 besides maybe a slightly different roster, and a new boxart/title screen.