Jonez001OP
#61
Okay, I would still play today The Legend Of Zelda Ocarina Of Time and like it!
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NatewlieThat doesn't mean it's a fact. That just means a lot if people think the same.But you said...
NatewlieLearn about other people's opinion.Which i have.
Buppazugan · #62But you said...Which i have.I meant how to learn about other people's opinion because what you said was your opinion, yet you stated it as fact, which is not a fact. Stating your opinion as fact isn't really respecting someone else's opinion.
BuppazuganGood point, but unfortunantly it doesn't seem to hold true for many GOTY's... Oblivion being the best example, amazing graphics and gameplay but a boring, short main story and TERRIBLE animation and a bland soundtrack.I thought the gameplay in Oblivion was fairly horrible. As a thief, you were royally screwed over by the fact that everyone in the world knew when you stole something (Morrowind did it better), as a fighter, you could walk through the game on the hardest difficulty with hardly a problem, killing who you chose without any consequences apart from the odd infuriatingly invincible guard (Morrowind did it better), as a mage, you spent most of your time being killed and the rest of the time trying to work through incredibly tedious and boring mage's guild missions (Morrowind didn't do it better, but they did it the same). Fast travel broke any hope of immersion and the scenery tended to be fairly repetitive (I know people say Morrowind's scenery is repetitive, but I disagree and think only the wasteland is, and it's supposed to be). Basically I think Morrowind is better than Oblivion in almost every way and I would have been much happier with a graphics and game logic update/mod.
ultra · #64whoever picks cutscenes and graphics are extremely off or that they are easily tricked. 20 years and people are still playing nes games.creators don't mean anything at all. as a matter of fact, it makes if worse as they become arrogant. donkey kong country was made by rare, thank god, and let's see who can top that.Graphics and cutscenes can count for a lot depending on what game they're trying to put out. A RPG I expect to have good graphics considering that I'm supposed to be immersed into this world. Heavy Rain is another game where presentation is EVERYTHING, and while the graphics are really good (although it hit the uncanny valley), the voice acting is off in a lot of cases. This makes the game less enthralling and more of a mockery since I've laughed a couple of times where the voice acting is off.Also in some cases graphical effects and graphics create an atmosphere, look at the first Bioshock, or Resident Evil 1, 2, 3, 0, Veronica, 4, or Dead Space or etc etc. They rely on atmosphere to make you feel like you're in that world. And to feel a sense of fear or uneasiness. This reliance on atmosphere I think is somewhat of a good thing, I like it, I wouldn't say it's the most important thing to me but I like atmosphere, I think it makes a great game, better.Rare has made a lot better games than any Donkey Kong game (in fact I hated every Donkey Kong Country game besides 3, including DK64). Any game on the N64 is a lot better than Donkey Kong Country with the exception of DK64 imo. Goldeneye and Perfect Dark created the standard for FPS on the consoles, Banjo Kazooie is a great collector platformer series, Blast Corps was a great arcadey type game, Jet Force Gemini was a great Third person shooter/adventure game, and Conker's was a great platformer/shooter/adventure game.Once Nintendo sold Rare to Microsoft, a majority of the Rare team left and made Team Radical (the guys who made Second Sight and Timesplitters), the rest of the Rare team is either new or people from before that didn't have that much involvement in their older products. I think they're still good, I loved Banjo Nuts and Bolts despite it being a departure from the series and I like Viva Pinata, also the remake for Conker's Bad Fur Day on the Xbox was great.It's not a case of Rare 'being arrogant' it's a case of Rare being a completely new team. I don't think there's such thing as a team being arrogant and making a bad game. Sure a dev can make a bad game every once in a while (Haze) but it isn't because of them being 'arrogant' if a team was being arrogant, then they should be making good games all the time, I'd say Valve is somewhat 'arrogant' but you don't see them making a bad game. If they are 'arrogant', I think they deserve to be.
allkratosNOT ONLY THAT,they are afraid to go against BLIZZARD and RELIC in RTS. BUNGIE failed in RTS before HALO.um, I'll have to shoot you down there, the myth series was bad-ass, with balanced units and the ability to set troop-type-per-player (one guy would get all the dwarves, while the other archers) and the scenes were beautiful also... top pick IMO.oh, and atmosphere/gameplay should be #1, if it's eyecatching and wonderful to pwn low-levels (eyecandy) it should no doubt be on the top of anyone's list