maxmahito · #1The story starts here: I was reading through forums of pokemon discussions and wherever I go and read.There are few things that make me bang my head to the wall.They are EVs,IVs,Egg moves,Natures.All the chat goes on and on with doing EVs, IVs and all.......
I've been playing pokemon games since RED was first released but never got the above things in my head.All I do id TRAIN harder and harder and bang I won all the games.What I'd like to request help is in matter of understanding EVs, IVs, Egg moves and natures.What are they? How do they work?All I could understand by EVs is that they are Evee's and IVs as in multiple Prof.Ivy's.Egg moves.....how can egg learn a move O_o? Nature as in nature spirit? Wood,fire,water,rock etc?Please help......D:
I bet you read one of my posts and realized I was speaking a different language.
First off
Natures:
Personality traits that increase one stat, and decreases another.
Some are neutral.
http://www.smogon.com/dp/natures/
These increase and or decrease by a set percentage (10% I think)
IVs:
Think of these as genes of a genetic code. These range from 0-31, and correspond to each stat, HP, Atk, Def, Spe, SpA, and SpD.
Most of the time, you'll want 31.
The only times you don't want 31 is if you're aiming for a Gyro Ball set, specific Hidden Powers, or mitigating confusion damage in which case you'd want the least amount of Atk possible.
If you're into hacking or legality checking, PID is like the genetic code. Its sequence tells what the IVs (and formerly Nature) should be. However, if you change the PID, the IVs don't magically change for you, it just ends up in a hacked pokemon.
EVs:
These are environmental stat changes. You get a total of 510 EVs to spread around to the six stats. You get a max of 255 to put in any one stat. However, you only get 1 stat increase per 4 EVs. Do the math, 510 isn't divisible by 4, and so only 508 EVs will actually be used. Also, 255 isn't divisible by 4 either, and so only 252 EVs are needed, because 255 will do the same thing that 252 do. You gain EVs every time you gain EXP from a pokemon. Once these are gained, it is very difficult and annoying to remove these so choose wisely. You can look on Serebii for what each pokemon's EV value is. Some range from 1-4.
Let's do an example.
You have a pokemon. You kill a Patrat. Patrat, according to Serebii, is worth 1 Atk EV. You gain the 1 Atk EV. You have 509 left to invest.
Next, you kill a Purrloin. Purrloin is worth 1 Spe EV. You gain 1 Spe EV. You have 508 left to invest.
EV training is necessary to stack EVs into one stat. You purposely kill the pokemon that give you the desired EV that you wish to gain. Keep count on these so that you don't go over what you need. If let's say you need 212 EV into HP. It would be dumb to lose count and overinvest EVs if all you wanted was 212.
EV training is a pain in the ass, but it is well worth it and is practically handed to you. The difference between EV trained pokemon and untrained with the same IVs, Nature, and moveset is considerable. Couple this with the difference between near-perfect IVs and fully trained EVs with the proper Nature and you've got yourself a HUGE difference in power from something with random crappy IVs and EVs that are all across the board and don't do anything. EVs that are invested equally between all of the stats do absolutely nothing. It is better to stack them into 1 or 2 stats. For example, something that is physically based, needs 252 EVs in Atk, and 252 EVs in Spe, 6 is probably in HP. Physical sweepers rely on max attack, and max speed. This is way more effective than putting 85 EVs in all stats, where the investment of 85 EVs does hardly any change and they're in 4 stats that don't really need them. Physical sweepers don't use bulk all that much and they don't need any EVs in SpA because they don't have any special attacks. Mixed sweepers are different. The best comparison I can think of is, a doctorate's degree in one thing is better than 3 or 4 associate's or just a bunch of minors. You can actually get somewhere with a doctorate's, not so much with an associate's.
Egg Moves:
These are moves not normally learned by leveling up or by TMs or HMs. These are learned through breeding. For example, Arcanine (and Growlithe) can learn Morning Sun by breeding with Espeon that has already learned it. The male must have the move that you want to pass down, so in this case, you need a Male Espeon with the move Morning Sun, and a female Arcanine. The result will be a Growlithe with the move Morning Sun. That was an easy example. Read this guide for a recap and how to Chain-Breed.
http://bulbapedia.bulbagarden.net/wiki/Egg_move