~Paranoia~Once again, I repeat: Nintendo has no obligation to cease production due to your odd worries that victims would buy a Nintendo console even while they are homeless.
The disaster in Japan has damaged the infrastructure of the country; materials and power are in short supply in some places (and panic-buying and stockpiling of materials is worsening the problem), travel has been disrupted, large portions of the national work force has been lost. Donations to relief funds won't magically, immediately restore the country, and a few million is a small fraction of what is needed. Nintendo is still making and distributing consoles and software despite the circumstances and
seemingly hasn't been adversely affected to a notable degree, as are many other Japanese companies.
Cahos Rahne VelozaHow about the recession your country is still trying to recover from? Capitalism is one of the causes for that you know?
The capitalist system isn't responsible for the recession.
Ever since their dickish move to not support backward compatibility to curb piracy
Support backwards compatibility with which console/s?
& that douchebag virtual console garbage that "let's you download *cough* pay for*cough* an old game you've probably bought before on an older defunct console so they can milk more money from you, I've lost faith in "Big N".
Plenty of companies do this, it allows them to wring yet more money out of a game, effectively giving it multiple releases and profits from a single development. If people will pay, companies will sell. It doesn't make it right that they release the same games over and over again, particularly if it's a lazy port, but they are usually sold at a lower price than their original release and some people won't have played them before (~£8.00 for Super Mario RPG seems pretty decent to me when " " "original" " " games like Fable 3 retail for ~£30 to £45). Also, anyone with a PC and basic computer skills can run emulators for all of the old consoles that have games on VC.
And don't you even feel bad for wasting money on a new release of a console with few bells & whistles added?
Consoles only gain a new generation every 5 to 7 years...
Take for example the DS, how many releases did Nintendo did for the DS? Phat (original), Lite, DSI.... three versions of the same damn thing with maybe one or two gimmicks from the last :P
But those aren't new generations, they're reworks of a single generation. With the exception of DSIWare software, the few games that had DSI-exclusive content and the applications built-into the DSI, DS games work on all the DS consoles the same. I seem to remember saying these things before on this forum, have we talked about this previously?
And what of the DSI? Wasn't it released just a year before the 3DS? Total waste of money I say.... and now another piece of garbage? Sheesh.
You don't have to buy them.
As I said earlier, PC gaming should be the way to go, less waste more bank for your buck.
Unless a hardware standard were created for PC gaming, the gaming capabilities of peoples' hardware would continue to vary massively and probably be more expensive in the long run (having to upgrade hardware fairly often if developers don't limit themselves with an artificial ceiling to prevent games requiring powerful hardware that many people cannot afford or do not wish to purchase).
Cahos Rahne Veloza · #22Well if they "need" to phase out consoles, they should damn give up the rights to all games from those phased out/defunct systems as well.
I also think that games should become public domain after a certain number of years (with any rereleases having to add additional features and content).
[...] they re release defunct games & make you pay for 'em again instead of making their consoles backwards compatible.
Do you really expect console manufacturers to include legacy hardware for every previous console that they've ever created? That's pretty ridiculous IMO. Also, I hate to break it to you, even assuming Windows as the sole OS, there are many old games that will not run properly (or at all) on newer Windows operating systems than they were created for (and it isn't necessarily the OS that causes compatibility problems: the graphics card/drivers and other pieces of hardware and software may not be compatible).
The lack of support for old hardware and software on a new console is the cost of progress; the lack of standardisation of hardware and software between different configurations of PCs is a problem that a console generation doesn't have .