Back to Technical Help

Mega Man Legends 2 underwater problem

SecretSmokeOP
#1
I'm running this game on ePSXe with the Delta v2.01 frontend, using Pete's DX6 D3D driver ver. 1.76 for the graphics, my Graphics card is a ATI Radeon HD 3200, and my processor is a AMD Phenom X4. The problem I'm having now is in the dungeon on Nino (?) Island, where you have to fill portions of the dungeon up with water to advance. Whenever I enter a room filled with water, the game slows down to the point where it's virtually unplayable, and sound effects stutter too. (Also, thanks in advance to anyone who helps resolve this problem.)
vhiznu
#2
Try changing the video plugin...you have a modern graphic card....Pete'sOpenGL 2 will work ;)
Loonylion
#3

Replying to #2

it will not. Modern ATi cards do not support OpenGL. Try Pete's directx7 or change the settings.
SecretSmokeOP
#4
Where could I find the DX7 plugin? I downloaded the plugin folder in the sticky, but that didn't have it.
Loonylion
#5
http://www.pbernert.com/gpupete177.zip
SecretSmokeOP
#6
Thanks, I'll let you know if it still does it.
Showing posts 1–6 of 6 · This discussion is archivedBack to top