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japanese game industry is dead

ultraOP
#1
http://www.gonintendo.com/viewstory.php?id=98248we all know who to thank!
and i'm glad. this will eventually come over to the western world and i can't wait for it to arrive! if you look at pc gaming, it's completely dead and look what's happened to it. for pc gaming, all we have is cheap games and many many "cheap games".romulation will still be around though as there's still many games to rip.
Natewlie
#2
The Japanese game industry isn't dead. It's stagnate.The Japanese game industry is on a slouch because Japanese developers have been doing nothing besides sequels. Dragon Quest, Final Fantasy, Metal Gear, every thing, has been convoluted with a stupid amount of sequels and spin offs, as much as everyone likes these games, they're the same thing, same license, every time. These games often times hold the same game play, same style, and a lot of these things are often times outdated.Western developers are guilty of this too, it's just western developed games are newer, while the Japanese game industry has been there since the beginning. The western gaming industry is going to follow in the footsteps of this and find themselves in the same predicament.
MadmanNero
#3
This is why you shouldn't snort paint before making a speech.
mds64
#4

Replying to #3

[me=mds64]likes this[/me]
Natewlie · #2The Japanese game industry isn't dead. It's stagnate.The Japanese game industry is on a slouch because Japanese developers have been doing nothing besides sequels. Dragon Quest, Final Fantasy, Metal Gear, every thing, has been convoluted with a stupid amount of sequels and spin offs, as much as everyone likes these games, they're the same thing, same license, every time. These games often times hold the same game play, same style, and a lot of these things are often times outdated.Western developers are guilty of this too, it's just western developed games are newer, while the Japanese game industry has been there since the beginning. The western gaming industry is going to follow in the footsteps of this and find themselves in the same predicament.
I'd like to believe that a brand new game would once again save the gaming industry (like when nintendo first came about with the nes :) ) but sadly...People don't like new games unless it's based on an exisisting concept-dead rising-capcom, zombies-safe investment.Name a recently new game from a new company that's good and I'll be thankful and proven wrong.Other wise it's up to mario spin-offs, nfs rehashes or FPS games that promote online compitition such as halo to keep the industry running...(Kids buy sequels-older gen players buy the classics and the updated complinations, and only the bold and daring buy "new" concept games-and besides like the simpsons-they are tunning out of ideas).
theclaw
#5
I think of it the opposite. All these new games are worse in quality than long-standing series. Even new entries to existing series just don't work right IMO.
mds64
#6

Replying to #5

I noticed that as well-and games are being dumbed down in quality.The companies think the hardcore's are dying and it's mostly casuals-thus shorter games that are easier....which encourage the hardcores who bother to finish to buy another even faster...I used to be fine on 4 games a year (2 portable-2 console) but now it's 20 a year :(Not including collectable games....XD
Natewlie
#7
The game industry is now money based, it's a large business. Games don't cost a couple thousand to ten grand like they used to. Now they're million dollar games, building off an existing franchise is the only way to go. Unless you're an indie developer, stuff is coming from them and a lot of it is great (look at Pixeljunk's stuff, or a lot of things from the Xbox Live Arcade, there's Castle Crashers, Shadow Complex, Splosion Man etc). These games sold well but they aren't multi-million dollar games like CoD or Final Fantasy.Most games that come out with a new IP, generally don't sell too well. Like Mirror's Edge and Dead Space, these games were great and sold poorly (mostly Dead Space), and Dead Space met with amazing reviews, while Mirror's Edge met with good reviews. Maybe if more advertising were behind them, but even that costs quite a bit of money.The games business isn't what it used to be, game companies can go under after one bad game. Free Radical went out of business because of one bad game they made, Haze. They've made great games before, but after Haze, they went out of business. Luckily Crytek bought them but still. Team ICO said if The Last Guardian doesn't sell well, they'll go out of business, but they're willing to take the risk.
mds64
#8
[quote="Natewlie"]Most games that come out with a new IP, generally don't sell too well. Like Mirror's Edge and Dead Space, these games were great and sold poorly (mostly Dead Space), and Dead Space met with amazing reviews, while Mirror's Edge met with good reviews. Maybe if more advertising were behind them, but even that costs quite a bit of money.The games business isn't what it used to be, game companies can go under after one bad game. Free Radical went out of business because of one bad game they made, Haze. They've made great games before, but after Haze, they went out of business. Luckily Crytek bought them but still. Team ICO said if The Last Guardian doesn't sell well, they'll go out of business, but they're willing to take the risk.
[/quoteI missed free radical :(They were part of rareware's team-and like activision from atari-split off and became what they were...Games are no longer just something to keep us amused-they are almost movie like :(I hope team ico comes thru-hate to see another group go down while endevouring on a new, but dangerous project.
Natewlie
#9

Replying to #8

They're still amusing. People who say that games today aren't as good as the ones before it have to realize that their views are covered by nostalgia. A lot of games you guys played when you were young aren't all that great. I mean games like Super Mario Bros 3 and Mario World stood the test of time, because they were well ahead of their time. Although we can't say that much about any or most Atari games or a lot of the NES games. Some games my husband loves and I can't find much redeemable about them, like Donkey Kong Country, that game is average by far.I'm sort of lucky that my first game I sat down and played was Animal Crossing for the GC, since I'm not too clouded by childhood memories when it comes to older games.
calvin_0
#10
nah the japanese game industry isnt dead or we wont be seeing Pokemon HGSS, Metal Gear Solid Peace Walker, and other JRPG that are in the making right now.
theclaw
#11
mds64 · #6I noticed that as well-and games are being dumbed down in quality.The companies think the hardcore's are dying and it's mostly casuals-thus shorter games that are easier....which encourage the hardcores who bother to finish to buy another even faster...I used to be fine on 4 games a year (2 portable-2 console) but now it's 20 a year :(Not including collectable games....XD
Heh. I'm the opposite there as well. I find modern games harder than ever. The tedium is just too much.
Natewlie
#12
calvin_0 · #10nah the japanese game industry isnt dead or we wont be seeing Pokemon HGSS, Metal Gear Solid Peace Walker, and other JRPG that are in the making right now.
The games you just listed are sequels and existing franchises. The Japanese game industry is stagnating because of this. People are getting bored of it.Western games are taking over the throne because those games are newer and have newer and more modern things thrown into them. Japanese developed games are a lot more outdated with their mechanics. Compare MGS vs Splinter Cell, as much as I love MGS, Splinter Cell is a lot newer with more choices, options and ways and it's stealth gameplay is far ahead of MGS. MGS' stealth has largely been the same as the first iteration of MGS, while Splinter Cell's is a lot more refined.
calvin_0
#13

Replying to #12

i never play a Splinter Cell game so i dont really know the differ between them. MGS stealth sneaking around undetected.... so Splinter Cell doesnt involve sneaking around undetected?as far as gameplay, MGS1 and MGS2 involve breaking apart the enemy's patrol patten, MGS3 and MGS4 involve blending in and not attracting enemy's attention and MGSPO involve a combination of blending in and breaking apart of enemy's patrol but all the MGS is basically hide to avoid enemy contact.unless you are telling me that Splinter Cell isnt involve hiding to avoid enemy contact, they are the same to me.plus i'm not sure the differ between Jpn and westen developer since i dont normally paid attention to the developer, only in titles.
Natewlie
#14
If you haven't played Splinter Cell, you don't know what you're talking about. Splinter Cell's stealth mechanics are a lot more deep than MGS. Unlike MGS, if a guy spots you in SC, they know you're there the whole time, while for MGS, they forget about you. Sneaking around in Splinter Cell is really the only real way to play the game, while MGS you can shoot your way through the whole game, Splinter Cell is considerably different than MGS, it's use of gadgets, shadows, infiltration are different than MGS. MGS' way of doing it is a lot more dumbed down compared to Splinter Cell's. Overall, MGS stealth is a lot clunkier than Splinter Cell's.Square Enix's style of games has never ever changed, people are getting bored of it. The Japanese game industry is stagnating because of this sort of thing. Japanese games have become cliched. Penny Arcade pointed out something about The Last Guardian, either your character will die, or your Griffon animal friend will die, this is a sort of cliche that started from Ico and went onto Shadow Of The Colossus. It's became cliche, in only two games.Also stuff like Resident Evil, has become feeling a bit dated, the tank controls don't do it anymore since the release of Dead Space (yes I'll keep going back to it). Dead Space feels more like Resident Evil than Resident Evil 5. And you can move (although slowly) when you shoot.

Replying to #13

Then you don't really know what I'm talking about here.Japan doesn't have a foot hold in the gaming industry like they used to, Japan only makes 1/5 of game sales.Western gamers (including me) have grown tired of these sequels and existing franchises, I don't want another Mario game Nintendo, I don't want another Zelda game either, I want something new. Why not make something new like you did with Pikmen? Or maybe Square Enix, create a new franchise, with a different art style or new game mechanics entirely? Western games are guilty of this too but those games are still somewhat new compared to Final Fantasy THIRTEEN, or the 6th new Pokemon game or the eighth Mario game, or another RE spin off.Capcom has done a little bit but a lot of their games seem to have out dated mechanics. As much as I liked Dead Rising, controlling the character, Frank West was clunky at best. He was not agile, he could avoid nothing (and he's covered wars you know). RE5 I already described. Lost Planet 1 is monotonous and follows the near fate of Dead Rising.Also Katamari Damaci hasn't changed since the first one gameplay wise, like, at all.These are the reason why Japanese gaming is on a decline compared to Western gaming. It might also have something to do with online multiplayer too. Adhoc is a lot more popular in Japan than the West. Online multiplayer is a key component for Western games, games like Halo and CoD wouldn't have been as popular without it's multiplayer. While a single player only game may last you 10-15 hours at most, a multiplayer game lasts as long as it gets boring. I see a lot of singleplayer only games being sold used compared to games that have a multiplayer component, used games sales do not go to the developers.Again, if the western developers keep doing what they're doing (exploiting existing franchises), they'll fall in the same hole as the Japanese devs. THEN THEY'LL WONDER WHYYYY.It's nice to see new IPs, like I know Platinum Games are making new IPs (Bayonetta, Mad World), and Level-5 is making one with Studio Ghibli. Anything will sell well if it has a good developer and publisher backing it. Anything SE makes, automatically rakes in the cash.
calvin_0
#15

Replying to #14

true i dont really know what i'm talking about after all i never play a Splinter Cell game, but i also never manage to beat a MGS game without doing Stealth... so i really dont understand why people claim they can shot all the way sicne it never work with me.anyway also as i mention i never really play attention to the developer but most of my favorite just turn out to be from japan.Metal Gear Solid series
Final Fantasy 8, X and X-2
Pokemon series
Resident Evil series (except RE4 and RE5)
Taiko no Tatsujin series
Xenosaga series
Dot Hack series
Silent Hill series
Zone of Enders series
Parasite Eve series
Devil May Cry seriesthe only westen game that i know isGod of War series
Red Alert series
Flower
Little Big Planet
Dead SpaceI dont know if the westen is taking over, but recently i do notice there is lot of FPS game (killzone, Fallout....ect.ect), which i cant play due to health problem.but i do agree with you that they should stop making sequal to overly milk series like Mario and Zelda.but then some sequal of the game i just cant seem to get out of it, like Pokemon (the core of the game havnt change sicne Red and Blue) or Taiko no Tatsujin (same game with differ song).
Natewlie
#16

Replying to #15

MGS barely needs any stealth, I went through all the games (except MGS3, I hated MGS3) doing haphazardly stealth and shooting everyone. Near the end of MGS4, it encourages shooting everyone.Silent Hill Homecoming was made by a western developer, it was outsourced and is a lot different from the previous ones. Kinda like the jump from RE3 to RE4.Devil May Cry is Japanese. But I'm pretty sure they're done with DMC.
I dotn know if the westen is taking over, but recently i do notice there is lot of FPS game (killzone, Fallout....ect.ect), which i cant play due to health problem.
They are. The reason why FPS' are so popular is because they have a long shelf life, they can last a longer time without being boring as compared to a hack 'n slash or a game that only has single player. The FPS thing is a fad, just like how platformers were popular during the NES/SNES era. Western RPGs are alot different from JRPGs allowing for different choices and allowing freedom. JRPGs don't have this and suffer from it (ACK INVISIBLE WALLS).
calvin_0
#17

Replying to #16

no wonder it feel alittle bit off....
mds64
#18
Just adding this if I haven't already-both western and japanese game companies are in the same deal.Both are just rolling out the same old junk with new options, graphics or just an updated roster.As for mgs compared to splinter cell-while I never played it I assumed it would have been more realistic.But in order to get a good rank/unlock everything in mgs you need stealth contantly.And besides-it's konami-old school gameplay but with quality in every movement-sure you can run and gun but...I'll put it this way-I put the game on easy and I didn't last long :(But each to thier own-I still prefer metal gear...if only because the metal gears are so epically awsome and the great story telling :)
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