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How many people liked Zelda Phantom Hour Glass say "I" if you didnt like "nay"
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and want there to be another one"I"
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A d-pad friendly control system would be great. Rest is awesome. So "i" :P
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I but maybe better muti-player games like a battle of trains or sword fight insed
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I - would have preferred a more button based rather than stylus based gameplay though
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I'm on the fence - everything outside of the hourglass dungeon was fun, but god... that was like 70% of the game.
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I....love it. Every day without spirit tracks coming out is KILLING ME!
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Replying to #11
I hope it never comes out.
Nay, the older handheld Zelda games were leagues ahead of everything Phantom Hourglass did. But PH had something cool about deciphering the maps.
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fahsky · #8I'm on the fence - everything outside of the hourglass dungeon was fun, but god... that was like 70% of the game.
Me too.
Hated that dungeon with a passion.
and I!
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I!
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Naaaaaaaaaaaaaaaaaaaaaaaaay
needs to be more like either the 3d console versions or oracle of seasons/ages
was too casual.....
hated that temple.........
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I, but needed more varied environments (and less sea), the controls and graphics = win imo, they fit the platform perfectly.
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Nay. ;D
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