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GPU help with ePSXe 1.7 & Jade Cocoon
A
The game works fine and everything, but there is one little bug that I can't seem to fix myself, and I was hoping someone can help me. The health bars in battle extend longer than they should, usually 2-3 times the length they should be. I have tried different versions of ePSXe and a few different GPUs, but they all do the same thing.
If anyone can inform me of a decent GPU and how to configure it, I will be very grateful.Thanks in advance!
G
ePSXe 1.7.0 and use Pete's OpenGl2 Driver 2.9
Set it to default "Nice" setting.
A
I keep getting errors with Pete's OpenGL2 2.9
The errors are:
Missing render-texture extension!
&
No pixel format available!
And then ePSXe crashes.
I thought maybe it got messed up when I downloaded it, so I got a fresh download of the plugin, but I still get the same errors.
Maybe its my computer, I am trying to run it on an ACER Aspire One, 1.6 GHz Intel Atom processor, with 0.99 GB RAM. Video card is whatever comes standard in the machine.
G
Maybe your VGA doesn't support OpenGl.
If I remember correctly, use Pete's OpenGl for Nvidia Card, Pete's Direct3D for ATI card and Use Pete's Soft Driver for anything other than those two.
L
Atom processors will not run emulators at all well. Especially not with intel graphics, because that just offloads the graphics work onto the already weak CPU.
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