Ghost Trick: Phantom Detective
Game Information :Publisher: Capcom
Developer: Capcom
Genre: Adventure, Puzzle
Release Date: January 11, 2011(US) | January 14, 2011(EU)
Rating(s): CERO: B | ESRB: T | PEGI: 12
Mode(s): Single PlayerTrailer(s) :
Ghost Trick - Official Gameplay Trailer [HD]
Ghost Trick: Phantom Detective - Game Play Video - E3 Expo 2010 - Nintendo DS Rom Info :
-Download(s) :
[NDS] 5477 - Ghost Trick (USA)(XPA) by Jonez001
XXXX - Ghost Trick - Phantom Detective(U)(RetroGameFan Patch) by fclinux001
DEMO | [NDS] XXXX - Ghost Trick: Phantom Detective *DEMO* (USA)(iND) by pichon64Related Thread(s) :
Ghost Trick: Phantom Detective Help Thread
Ghost Trick (U) AP
.:: Upcoming Nintendo DS | 3DS Games 2011 ::.Game Walkthrough(s) :
Gamefaqs | Walkthrough
Ghost Trick: Phantom Detective (ゴースト トリック, GÅsuto Torikku?) is an adventure game developed by Capcom for the Nintendo DS and iOS. The lead development was handled by Shu Takumi, the creator of the Ace Attorney series. The game is published by Capcom and was released in Japan on June 19, 2010 for the Nintendo DS and December 16, 2010 for the iOS. The release date for North America is set for January 11, 2011, Europe for January 14, 2011 Game-play was first shown at the Electronic Entertainment Expo 2010, where an early build of the game was available for play for all attendees.
Plot :
The game revolves around a man named Sissel who wakes up to discover he's dead, having no memories of who he was or why he was killed. The only clues pertaining to his death and his true identity are a young detective named Lynne and a near-sighted assassin named Jeego. Sissel eventually learns that, as a spirit, he has the power to possess inanimate objects and travel back to four minutes before a person was killed in order to change their fate. However he also learns that when the sun rises in the morning, his soul will disappear forever. While trying to figure out the mysteries surrounding his memories and death, Sissel decides to use his ghostly powers to protect other people from suffering the same fate he did.
Gameplay :Another long awaited game.. hm.For any dumping news about this game, make sure to check Ds-Scene, and just keep your eyes to the Share section for an early leaks, if there any..
In each level, someone has been killed and the player, as Sissel, must travel four minutes prior to their death and prevent that death from happening. As a spirit, Sissel can enter 'Ghost' mode, during which time stands still. In this mode, Sissel can travel via various objects, as well as communicate with the spirits of corpses and living people that have been saved by a spirit before. Sissel can only travel within a certain radius from an object, meaning the player must connect through multiple objects to reach things that are farther away. When possessing certain inanimate objects, players can perform 'Ghost Tricks' while outside of Ghost mode in order to perform actions that open new paths or invoke certain reactions from characters. For example, moving a tray of donuts will prompt a character to change where he/she is currently seated, as well as give Sissel access to new areas. The player must use these tricks to open up new paths so they can change the victim's fate. Some sections include moments where the player must race against a short timer in order to save the victim.
