*Why even bother discussing GBA games? Because I just got a GBA emulator for my PSP
*
Spoiler
Who'd even want to know about this game? I don't know, I just wanted to talk about my sufferings . . .
I got the 2 game version from here, which also had The Sacred Cards, which was REAL easy. I'm playing mine on the gpSP.Here are my findings and observations of this game. If you feel like I missed a lot, it's probably because it's out there on other sites - no need repeating. The following is just a few things I noticed when playing the game that was not really covered in the other sites I went to.
Spoiler
Effects
-2 types: Permanent and "One off"
-Permanent effects activate as soon as requirements are fulfilled, normally just by summoning, but some activate when in the grave.
-"One off" effects can only be activated when the monster is "hidden" (has an "R" when summoned)
*If a card was "revealed" in your hand (eg. Inexperienced Spy) it will NOT be "hidden" when summoned
The Graveyard
-Can only hold one monster at a time.
-The last monster to be sent there will be what's in there
*Notable consequences:
-Cards whose effects activate in the graveyard will not activate when a new monster dies
-"Monster Reborn" will revive the monster displayed in the opponent's graveyard
Trap Cards
-Order of activation is from Left to right
Egyptian God Cards
-Cannot be destroyed by the effects of magic, trap and monsters, even while in the hand
**BIG EXCEPTION - God Cards can be destroyed by Obelisk and Phoenix Ra's abilities
-Attacks, most of the time, are unaffected by traps
*Exceptions are "Dragon Capture Jar" and "Swords of Revealing Light"
-Control of the card cannot be directly taken from you - the only way for the opponent to gain control of the God Cards is by using Monster Reborn
-CAN be affected by every other effect
*Notable Consequences
-Slifer can be stopped with Dragon Capture Jar
-All 3 can be powered up or down, immobilized
-2 types: Permanent and "One off"
-Permanent effects activate as soon as requirements are fulfilled, normally just by summoning, but some activate when in the grave.
-"One off" effects can only be activated when the monster is "hidden" (has an "R" when summoned)
*If a card was "revealed" in your hand (eg. Inexperienced Spy) it will NOT be "hidden" when summoned
The Graveyard
-Can only hold one monster at a time.
-The last monster to be sent there will be what's in there
*Notable consequences:
-Cards whose effects activate in the graveyard will not activate when a new monster dies
-"Monster Reborn" will revive the monster displayed in the opponent's graveyard
Trap Cards
-Order of activation is from Left to right
Egyptian God Cards
-Cannot be destroyed by the effects of magic, trap and monsters, even while in the hand
**BIG EXCEPTION - God Cards can be destroyed by Obelisk and Phoenix Ra's abilities
-Attacks, most of the time, are unaffected by traps
*Exceptions are "Dragon Capture Jar" and "Swords of Revealing Light"
-Control of the card cannot be directly taken from you - the only way for the opponent to gain control of the God Cards is by using Monster Reborn
-CAN be affected by every other effect
*Notable Consequences
-Slifer can be stopped with Dragon Capture Jar
-All 3 can be powered up or down, immobilized
