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epsxe 1.70 compatibility issues
R
I've read that epsxe 1.70's disc changing option is broken. I've also read that downgrading to epsxe 1.60 solves this problem. However, if I have an existing save file in epsxe 1.70, how do I actually downgrade to epsxe 1.60 and retain the save? And, is there any other way to solve this disc changing option issue? Does disc changing in epsxe 1.70 work with Final Fantasy VII?
L
you shouldn't really be playing final fantasy in ePSXe 1.7.0. ePSXe 1.7.0 and 1.6.0 have a tendency to behave weirdly with Squaresoft games; it is recommended to use ePSXe 1.5.2 for those games.
T
I believe the Save files are completely compatible between 1.5.2, 1.6.0, and 1.7.0 though.All you have to do is go to the memcard folder in your ePSXe folder and copy it into the memcard folder of the other version.
R
Alright, thanks. I'll keep that in mind. But do I need OpenGL2 for Final Fantasy VII, because my computer always gives me an error message no WGL extentions whenever I configure OpenGL2. That happens even after I disable those pixel shader options, so I guess its my graphics card that's incompatitible. I'm using vista home btw. I just need to know whether I need OpenGL2 thanks.
L
try using one of pete's DX drivers? OpenGL2 is recommended if you have a Nvidia GeForce graphics card, otherwise use one of the DX plugins.
R
yup those work. guess i'll have to live with it. thanks anyway
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