Replying to #7
1. The NFS series has changed 4 times since Underground 2. Wanted was different than Carbon, Pro Street was different from Wanted, and Shift is drastically different than all the NFS games, then Nitro, coming out for the Wii and DS is going to be an arcade racer, which is different from all the newer NFS games.
Also you played the PSP version of Shift, play the console versions, then come back. It's definitely NOT an arcade racer. It's trying to compete versus Gran Turismo and Forza, while staying accesible to everyone without making it too difficult.
2. What else can you add to these sports games? There's nothing you can add that changes the gameplay, nothing. All they can do is add a couple of modes and new features. Also EA isn't the only company who does this. Sega does it with it's 2K series, but no one complains about that. You aren't forced to buy these games, if you want to play a sports game, then buy one, and don't buy the one that's coming out the following year.
And plus, EA makes the best sports games.
3. I wat at this. What recent EA games have been bad? Or excruciatingly bad? (besides licensed games, those usually suck).
Mirror's Edge, Dead Space (Extraction is coming out for the Wii soon, looks good), Sims 3, Spore, Mass Effect, Rock Band, Crysis, Battlefield (Bad Company 2 looks great), Skate, Burnout and they're also publishing Brutal Legend.
I don't remember an EA title that came out that was badly reviewed besides lincensed games or shovelware (every company is guilty of shovelware besides MS, Sony and Nintendo). The game you complained about, Shift, got 85 on Metacritic for the PC, 84 on the PS3 and 83 for the 360. IGN gave Shift 9.0 on the PS3, while the PSP version got 6.0.
Also EA has the second highest average Metacritic score for all their games, since 2006. The only company that's beating them is Nintendo.
4. I would argue the THQ thing but the only game I remember recently from them is Red Faction, which is excellent. But they're publishing Darksiders, that looks good.
Replying to #7
Then get an Xbox, or a PS3 or upgrade to a PC. The reason why the Wii gets gipped for games is because porting Xbox 360/PS3/PC games to the Wii is nearly impossible. They usually have to start from the ground up and make an entirely new game. The only reason to have a Nintendo console is for the Nintendo games that Ninty publishes or develops. Nintendo's consoles have been like this since the N64.
Replying to #7
Whine moar, a lot of Nintendo's N64 games costed up to 70$ american. That's about 80 dollars Canadian and Australian, and these were games from Nintendo. I remember seeing Mario 64 in the stores for 100$ in some places when I was young.
Games are over priced everywhere but America, the new FF game is going to be 100$ in Japan. And to be honest, Australia sucks for being a gamer.
When factoring in buying a good game, you shouldn't consider who's making the game or who published it, you should consider if it's a good game. EA's done some nasty things in the past like eating up developers, but there's worse companies than them (Activision Activision Activision), EA has been the only publisher pushing out new great IPs and that's why they deserve love. Not even Nintendo has been pushing out new IPs.
equitypetey · #6as for downloading the games, if you want free best bet is torrents but i always say on this matter its worth paying a little bit and getting a megashares/megaupload/rapidshare/ect account and going somewhere like rlslog and get the best release versions not to mention you get the game a whole lot faster.
If torrents are too slow (in my case they are) you can always download with a free account on megaupload. I downloaded 7 gigs from Megaupload without being hassled by a limit.