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Digimon Story : Super Xros Wars Blue and Red (J) AP Thread

Jhon 591
#21
Tomionfor some reason I still cant make the game work..
Use no$zoomer from the packge , Don't encrypt the ROM, Just run no$zoomer and then run the gameBIOS lookGame Running
Tomion
#22
yeah I tried that but after the intro where taiki explain stuff end, the game turn black and than nothing happen
Ventus_95
#23
works perfectly on desmume 0.9.6
PrectorianOP
#24
Action Replay Cheat Code:Blue TBFJ-DF399B27 : http://www.playarts.co.jp/code/nds/TBFJ-df399b27.htmlRed TLTJ-28E9D4F4 : http://www.playarts.co.jp/code/nds/TLTJ-28e9d4f4.html
Phantasimo
#25
Do you guys know how to save the game? I am having trouble with that.
Since I can't find it D;
M.AzaryPika3172
#26

Replying to #25

Me also talking about same question! I am using Desmume 0.9.7 right now.I found it! Look at the picture and press A for the tile looking. It becomes cabin! This one, you can sleep for recover HP and MP and then SAVE THE GAMES!!!
Jhon 591
#27
Removed to update
Tomion
#28
still nothing works..
Jhon 591
#29
Ventus_95 · #23works perfectly on desmume 0.9.6
DeSmuME 0.9.7 is out for a while http://desmume.org/
Post Merge: [time]1300560181[/time]

Replying to #28

Try DeSmuME 0.9.7 if you have good hardware
Tomion
#30
ok works with desmume, not my favourite but thanks, any tip to make it faster?
Jhon 591
#31

Replying to #30

Mayby disable sound, but this emualtor dose require very good hardware, try messing around with a few settings
M.AzaryPika3172
#32
Clean version works on Desmume 0.9,7 ^-^
Jhon 591
#33
Removed to update
Jhon 591
#34
Anyone doing translations for these games ?, are are they expected to be out for (EU) are (US) ?
east55
#35
I was just about to ask thatDoes anyone know when these games are coming out in EU or US? or if they are
PrectorianOP
#36
Jhon 591 · #34Anyone doing translations for these games ?, are are they expected to be out for (EU) are (US) ?

Replying to #35

Not sure. So far even the Digimon Story: Lost Evolution does not seems to get any translator's attention. For someone to do the translation project for the Digimon Story : Super Xros Wars, you'll need a program that can read and edit files ending with .PAK and .BIN.
Spoiler
I was able to open up some of the .PAK files to reveal some of the text using 'EmEditor' and 'DSLazy'. You can download the 'EmEditor' free 30 days trial from the internet. (Note: the data in the spoiler was shown using Nitroexploder.)So far from my short investigation, only the files in the MSG folder can be editted using EmEditor using ASCII - Japanese Shift-Jis coding. In those files contain dialogs and some battle message. As for the other .PAK it seems the ASCII coding is different from those in the MSG folder. I'm not sure what it's coding are.I don't plan to start any translation project. But if any of you want to, you might also need Crystaltile Editor to edit some of those files, especially those marked as NANR, NCGR, NCLR, etc. besides a text editor and a hex editor.
Jhon 591
#37
@prectorianWow that looks alot of grate work!, Hope someone get it compleate!Could them files just not be open with a hex editor and use the text string to edit ?
PrectorianOP
#38

Replying to #37

Maybe for the .BIN but the others marked as .PAK, I don't think so. You'll need to extract the text from the .PAK files. For the map, you'll need crystaltile editor. But frankly I don't know how to use crystaltile editor.Just info:
MESPAK00 is related to save file creation
MESPAK01-MESPAK05 is related to ingame dialogs and 1 of it is contains battle achievement (HP and MP leveling text)
Jhon 591
#39

Replying to #38

Hi prectorianI do have CrystalTile2 and find it hard to work it out my self , geting a little bit use to it XD!, But can crach easy if you make a mistake
PrectorianOP
#40

Replying to #39

That's right, the same goes when doing the translation. It can also crash after you have translated those files. Its too much headache for amatures like myself to try. Its better left in the hand of the more capable.
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