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AP: Can't Triple JumpOpen Patcher v1.46: http://www.megaupload.com/?d=C2EQG830
ROM Manual Fix5804 - Phineas and Ferb Across the Second Dimension [70C28B94]
00004500: 9E 4B FC 5E 51 E0 27 10 90 12 F6 36 84 90 6A A5 → 00 00 9F E5 1E FF 2F E1 CF B3 00 00 00 00 9F E5
00004510: D4 96 A1 9D BB D0 EF B7 81 FF 58 24 EE C0 03 8D → 1E FF 2F E1 77 B1 00 00 07 40 2D E9 1C 00 9F E5
00004520: E1 64 87 48 9E 97 66 41 16 67 6B 85 12 DF 70 47 → 1C 10 9F E5 00 20 91 E5 02 00 50 E1 14 00 9F 05
00004530: 56 AF 6C FF 4A BD 4B A7 6C 7F 58 95 59 2D 7D D6 → 00 00 81 05 0C 00 80 02 3C 00 81 05 07 80 BD E8
00004540: 97 57 95 F2 4F 54 E4 18 0B C0 07 47 → B0 FA 0F 02 1C E3 0F 02 00 66 00 02
000049F8: 1E FF 2F E1 → C6 FE FF EA
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Replying to #2
Are you sure ?...
Have you chacked the text file to the one a bove ^ and you will find they are the same AP fix.
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I don't know because i got this from GBATemp website....
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Replying to #4
You see this line B0 FA 0F 02 1C E3 0F 02 00 66 00 02
Reverse 1C E3 0F 02 to 020FE31C and look for this offset using DeSmuME view memory
Keep an eye out of the RAM shifting untill we find B0 FA 0F 02
For a ram search we can use 00 00 B1 77 and it will be close to the offsets we need
Then use that AP set ^ , This is how it can be fixed for this sort of AP.

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Is this game any good? Usaully games based off of disney shows are bad. But I like the show so maybe not.